<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<config>
<level value="1">
	<inputDir path="/panel_setting.lua" priority="0" type="misc" />
	<inputDir path="/effect.json" priority="0" type="misc" />
	<inputDir path="/model_shader.json" priority="0" type="misc" />
	<inputDir path="/misc/UIBundleInfo.txt.json" priority="0" type="normal" />
	<inputDir path="/misc/loading.lua" priority="0" type="normal" />
	<inputDir path="/misc/textures" priority="0" type="normal" />

    <inputDir path="/config.pak" priority="0" type="scriptspak" />
    <inputDir path="/core.pak" priority="0" type="scriptspak" />
    <inputDir path="/game.pak" priority="0" type="scriptspak" />
    <inputDir path="/gamebase.pak" priority="0" type="scriptspak" />
    <inputDir path="/scripts.pak" priority="0" type="scriptspak" />
    <inputDir path="/scriptspak/engineconfig.lua" priority="0" type="normal" />
    <inputDir path="/scriptspak/engineconfig_debug.lua" priority="0" type="normal" />

	<inputDir path="/gui/Font" priority="0" type="assetbundle" />
	<inputDir path="/shader/shaderEX.unity3d" priority="0" type="assetbundle" />
	<inputDir path="/shader/Shader" priority="0" type="assetbundle" />
	<inputDir path="/shader/ShaderNotPackage" priority="0" type="assetbundle" />
	
	<inputDir path="/sound/scene/loadingmusic.unity3d" priority="0" type="assetbundle" />
	<inputDir path="/sound/scene/normal_1.unity3d" priority="0" type="assetbundle" />
	<inputDir path="/sound/scene/normal_2.unity3d" priority="0" type="assetbundle" />
	<inputDir path="/sound/scene/normal_3.unity3d" priority="0" type="assetbundle" />
</level>
</config>